1999 Directed by David Cronenberg; Scenario by David Cronenberg
Themes: dark side of technology, real vs simulacrum
Motifs: biocomputer, vr trap
Bowler, Alexia L. "eXistenZ and the spectre of gender in the cyber-generation." New Cinemas: Journal of Contemporary Film 5.2 (2007): 99-114.
Browning, Mark. "" Thou, the Player of the Game, Art God": Nabokovian Game-Playing in Cronenberg's eXistenZ." Canadian Journal of Film Studies 12.1 (2003): 57.
Fisher, Mark. "Work and Play in Existenz." FILM QUARTERLY 65.3 (2012): 70-73.
Lavery, David. "FROM CINESPACE TO CYBER SPACE: Zionists and Agents, Realista and Gamers in The Matrix and eXistenz." Journal of Popular Film and Television 28.4 (2001): 150-157.
|comments on the use of computers in this fictional work may be sent to email@example.com
if it's relevant, your comment will be published below. please include your name.